Please check the FAQ for the latest supported browsers and operating systems for the SDK provided by SkyWay.
Update: January 15, 2020
SkyWay JavaScript SDK supported Microsoft Edge Version 79+.
Update: April 9, 2019
SkyWay JavaScript SDK supported Safari Version 12.1+.
Update: September 20th, 2017
Skyway's JavaScript SDK works on Safari 11.0, which is included in iOS 11, with the following restrictions.
- As Safari only supports the H.264 video codec, you must use the value of "H264" when specifying the video codec. If you don't specify the video codec, it will automatically select H.264. You can not perform a video call with clients that don't support H.264.
- The SFURoom feature is not yet supported. We plan on adding support in the near future. Please use the MeshRoom feature in the meantime.
- You cannot get audio when using an iPod Touch. Please set {audio: false} when calling getUserMedia. Using {audio: true} will throw an error.
- The "playsinline" property must be set on video elements. Setting the "autoplay" property does not guarantee that the video will start playing automatically. Use ".play()" instead.
There are cases where videos will not start until the user interacts with it. In that case, include way to force user interaction (e.g. tap or click) on the web page. - There are cases where iOS device will freeze when the user scroll or pinch-in-out on the device.
Setting "position: -webkit-sticky;" style to the <video> element for remote video may improve this.
Update: August 24th, 2017
Safari is currently in the process of adding support for WebRTC. We plan to support Safari on SkyWay as we can. We will update the website with details as they become available.
Update: March 22th, 2017
The iOS version of Chrome, Firefox, Opera does not have WebRTC support. Because they internally use the same browser engine as Safari.
Update: February 14th, 2017
SkyWay JavaScript SDK does not work on Edge. Support start date is undecided.
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